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Infrastructure

Tic-Tac-Toe with Reusable Components and Customizable Logic

In this article, we showcase a simple game example developed using the Bolt Entity Component System (ECS), which facilitates reusability of components and enables users to modify and ...

In Infrastructure, Apr 06, 2024

BOLT engine: unstoppable and composable games

The V0.1 of BOLT is live. BOLT is an onchain framework that simplifies the development of games that are permissionless, composable and can live forever on the blockchain. The design ...

In Infrastructure, Mar 01, 2024

Session Keys integrated into the Solana Unity SDK

We are thrilled to announce that we have partnered up with Gum and integrated Session Keys into the Solana Unity SDK.

In Infrastructure, Jun 13, 2023

Sec3 and Magicblock Boost Security for On-chain Worlds

We are happy to announce a new partnership with Sec3, a leading security research, auditing, and engineering company to enhance the security of the next generation of on-chain games a...

In Infrastructure, May 10, 2023

Datawisp and Magicblock Partner to Bring No-code Analytics to On-chain Games

We’re thrilled to announce a new partnership between Magicblock, core contributor to the Solana Unity SDK, and Datawisp, a no-code analytics platform for game developers. Magicblock’s...

In Infrastructure, May 03, 2023

The Solana SDK for Unity is available on the Unity Asset Store as a Verified Solution

Unity introduced today a new Asset Store category for verified decentralized technologies in gaming, which includes the Solana SDK for Unity by Magicblock.

In Infrastructure, Feb 27, 2023